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EGO (game engine) : ウィキペディア英語版
EGO (game engine)

Ego Game Technology Engine (more commonly referred to as Ego Engine or EGO, stylised ego) is a video game engine developed by Codemasters.
Ego is a modified version of the Neon game engine that was used in ''Colin McRae: Dirt'' and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine. The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.
==Games using the engine==

;Neon
* ''Colin McRae: Dirt'' (2007)
;EGO 1.0
* ''Race Driver: Grid'' (2008)
* ''Colin McRae: Dirt 2'' (2009)
* ''F1 2009'' (2009)
* ''Operation Flashpoint: Dragon Rising'' (2009)
* ''Bodycount'' (2011)
;EGO 1.5
* ''F1 2010'' (2010)
;EGO 2.0
* ''Operation Flashpoint: Red River'' (2011)
* ''Dirt 3'' (2011)
* ''F1 2011'' (2011)
* ''Dirt: Showdown'' (2012)
* ''F1 2012'' (2012)
* ''F1 Race Stars'' (2012)
;EGO 3.0
* ''Grid 2'' (2013)
* ''F1 2013'' (2013)
* ''Grid Autosport'' (2014)
* ''F1 2014'' (2014)
* ''Dirt Rally'' (2015)
;EGO 4.0
* ''F1 2015'' (2015)

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「EGO (game engine)」の詳細全文を読む



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